Weird Fictions Research Group invites you to a talk on “Becoming Something Else: Death and Disease in Video Games” by CD Projekt Red’s Magdalena Zych (Senior Writer, Story Coordinator) and Karolina Niewęgłowska (Associate Director of Player Experience and Safety.)

Becoming Something Else: Death and Disease in Video Games

Monday, May 20, 2024
 4.45 PM

You can get 3 OZN points for participating in this event.

Where?

Dobra 55, room 3.110 
(the building features some mobility accommodations: ramp and lift)

What?

Video games offer unique opportunities to present deep and immersive stories touching upon even the most difficult aspects of the human experience, like death and disease. We will discuss several examples from across the video game industry, including the 2020 CD PROJEKT RED game, Cyberpunk 2077. Video games are an interactive medium that allows players to immerse themselves in situations that can be difficult or normally unknown or unavailable to them, often leading to more understanding, self-awareness and empathy, as well as a satisfying gameplay experience.

Who?

Karolina Niewęgłowska is the associate director of the Player Experience & Safety team at CD PROJEKT RED. She started her adventure in the games industry in 2010 and in CD PROJEKT RED in 2011. She created and developed the Technical Support team in CDPR. The team evolved into the Player Experience & Safety team in 2023. All throughout her career she’s believed in two things: that gaming can make a better world (thank you, Jane McGonigal), and that working in the space in-between in a game dev studio provides a unique panoramic perspective of a magnificent complex system. As a student of English she never imagined she would be translating Changelist-ish to English. When studying psychology she never thought she would apply her learnings to player behavior and bug prioritization. She’s in love with what games, and the people making them, are and can be. In her spare time she enjoys fighting the good ol’ hopeless fight against the Ancient Ones in Arkham, Dunwich, or perhaps the Mountains of Madness arm in arm with other investigators.

Magdalena Zych is a senior writer at CD PROJEKT RED, involved in the development of narrative and dialogues as part of the Story team. Most recently, she worked on Cyberpunk 2077: Phantom Liberty, and before that, on the Cyberpunk 2077 base game. She created the Judy Alvarez storyline, among others. In her eight years at CD PROJEKT RED, she has worked on The Witcher 3: The Wild Hunt expansion Blood and Wine and the standalone GWENT: The Witcher Card Game. She joined the industry in 2015 as a writer. Her credits also include a novel published in Polish entitled The Seven Glasses.

American Studies Colloquium Series

December 19: Between The Mundane and the Heroic: Vietnamese Presence in State Socialist Poland

December 16, 2024

We are delighted to invite you to the fifth lecture of the American Studies Colloquium Series in the 2024/2025 Fall semester! This talk will examine the depictions of the (North) Vietnamese as freedom fighters within the context of the state socialist public sphere and the everyday life of Vietnamese students in Poland across generations. From idealized wartime reportages to mixed-race couples, the Vietnamese presence was marked by a multifaceted experience of adaptation, challenges, opportunities, and dynamic, interactive bonds with Polish society. This history continues to exert a profound influence on the contemporary Vietnamese diaspora and Polish-Vietnamese relationships.

Year 2024/2025

December 18: The Trump Transition – What is New and What is Not

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Leadership Research Groupis inviting all those who would like to put the Trump transition to a presidential scholarship context and better understand the Trump transition decisions, the prospects for the future in domestic and foreign policy areas they bring, and the impact that Trump leadership may have on the political scene in Washington to a talk followed by a Q&A session by Professor Stephen Farnsworth.

Year 2024/2025

December 17: We Want Change NOW! The Feminist Manifesto in Theory and Practice

December 13, 2024

During the workshop “We Want Change NOW! The Feminist Manifesto in Theory and Practice”, Aleksandra Julia Malinowska, a doctoral candidate at the University of Warsaw,will delve into the history of feminist manifestos and their pivotal role in the women’s movement in the United States. We’ll explore how activists of the second wave of feminism used grassroots publications to raise awareness, voice the demands of emerging women’s groups, and build communication networks between organizations spread across the country. Together, we’ll analyze the literary techniques that make the manifesto genre a powerful tool for inspiring activist mobilization beyond the pages of the text.

American Studies Colloquium Series

December 12: Technological Imaginaries and the Universal Ambitions of Silicon Valley

December 12, 2024

Drawing on her new book, Appropriate, Negotiate, Challenge: Activist imaginaries and the politics of digital technologies (University of California Press), in this talk Ferrari shows how these discourses, which she calls “technological imaginaries”, shape how we experience digital technologies. She discusses how, for the past 30 years, Silicon Valley tech actors have produced and popularized a specific way of thinking about digital technologies, which has become mainstream. This dominant technological imaginary brings together technocratic aspirations and populist justifications. While arising out of the peculiarities of Silicon Valley and of the American 1990s, this dominant imaginary has posited its universality by presenting its tenets as if they were global, unbiased, and equally suitable for everyone, everywhere. She argues that to really curb the socio-political influence of Big Tech companies we also need to understand, critique, and resist the power of their technological imaginary.

News

ASC Library has received funding from the Social Responsibility of Science

December 12, 2024

ASC Library has received funding from the Social Responsibility of Science (SON) program — “Support for Scientific Libraries,” implemented by the Ministry of Science and Higher Education.